SDX: ResourceWrapper - Failed to load asset: T21:56:48 109.017 ERR at BlockShapeModelEntity.Init (.Block _block) in :0 T21:56:48 109.016 ERR Loading of blocks aborted due to errors! T21:56:48 109.015 ERR Loading and parsing 'blocks.xml' (Model '#chickenCoop?chickenCoopEmptyPrefab' not found on block with id 1994) SDX: Could not find bundle named 'chickenCoop' ![]() Couldn't find anything on google/reddit and have gone through quite some forum pages here as well. Have been trying to install it for over 7 hours now but am getting the same problem over and over again. Lowered chance of Night Terror spawns to increase some performance.Stumbled upon 7d2d lately and after the vanilla game was played enough I stumbled upon this mod. Decreased size of some UMA textures should help with loading time. Even larger rare Apocalyptic City for you to sacrifice your soul in You will need to remove any tools or items in outputs to prevent loss of tools before updating. **Patch ** 4.3.1 **Release Date ** Week of No Wipes NeededĮxtra slots removed from stations tools and outputs on benches and forges. Edited Septemby JaxTeller718 (see edit history) Lowered chance of Night Terror spawns to increase some performance. ![]() ![]() Removed 2 sets of Herd spawning for performance increases Previously they were too easy to open.Įxtra slots removed from stations tools and outputs on benches and forges. Drilling Times on safes have been doubled. This was interfering with minibike speeds. Road buffs remain unchanged and are still present. This change will only be seen on new maps or areas that have not yet been uncovered. Lowered probability for destroyed traders in cities and raised chances of working traders. Removed repair capability from Jerky so it no longer shows Entity Damage Fixed glue being in the improper place during Armor Questline Farmer Class will now receive a Mortar and Pestle when they open their kit in the event they are not high enough level to unlock the M and P Skill Increased amounts of Plastic Bottles that can drop in loot Lettuce will now have a rare chance to spawn in forests (can only be seen with a world wipe) Tree growing times reduced from 360 a stage to 240 a stage Trees will now have a 50 percent chance to drop a SECOND seed 5 Bones now needed for Bone Powder instead of 10 For example, Level 3 Lockpick Kit will use level 1-3 Lockpicks so you no longer need to carry BOTH Lockpicks and Lockpick Kits Lockpick Kits will now use all Lockpicks that came in the tier before it. Increased Chance for Station Tools in Worker Zombies Increased loot chances of Hacksaw in Garage Boxes and Worker Zombies Im Galil should now accept the proper parts to assemble **Patch ** 4.3.1 **Expected Release Date ** Week of Once we update those slots will be gone and any items in those slots will be erased. ![]() Please remove your tools and items from these slots ASAP to avoid loss of them. We are removing the 4th tools slots from all stations and also the extra output slota from the forge and extra slots in the benches. This patch includes an exploit fix for forges and benches. We will be releasing Patch 4.3.1 this weekend.
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